POV-Ray : Newsgroups : povray.newusers : How do i render human models?? : NURBS Server Time
5 Nov 2024 07:18:38 EST (-0500)
  NURBS  
From: Mike Williams
Date: 19 May 2000 16:03:43
Message: <ZRjdJBAtVTJ5EwHd@econym.demon.co.uk>
Wasn't it Saadat Saeed who wrote:

>What exactly are NURBS? A question I always wanted to ask!

Non-Uniform Rational B-Splines.

They sort of do for 3d surfaces what Bezier Curves do for 2d lines. The
NURBS surface has a number of control points to which it is attracted,
and the control points can have different strengths (hence the "non-
uniform"). The higher the strength, the more the surface is attracted to
the control point and the more sharply it bends.

In a graphical modelling program, manipulating the control points can be
a bit like moulding modelling clay.

-- 
Mike Williams
Gentleman of Leisure


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