POV-Ray : Newsgroups : povray.advanced-users : Faking "curvedness" : Re: Faking "curvedness" Server Time
2 Jul 2024 19:05:27 EDT (-0400)
  Re: Faking "curvedness"  
From: Mike Williams
Date: 27 Aug 2009 19:54:48
Message: <Yrl8jbFpyxlKFwqm@econym.demon.co.uk>
Wasn't it SharkD who wrote:
>Warp wrote:
>> nemesis <nam### [at] gmailcom> wrote:
>>> You could also use a convex mirror and look at the scene through it.
>>
>>> http://www.rennicks.com/userimgs/1121882016.47483675.phpbz2stI.jpg
>>    Or you could simply check the camera documentation to see what 
>>different
>> types of camera povray offers.
>>
>
>Note that I am not trying to curve the entire scene, just the distant 
>objects.

Unlike the real world, you can select which objects are reflected in 
PovRay mirrors. You could specify no_reflection for nearby objects and 
no_image for distant objects which you want to reflect in the curved 
mirror. Position them accordingly.

-- 
Mike Williams
Gentleman of Leisure


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