POV-Ray : Newsgroups : povray.general : What to do with the pixel in the middle : Re: What to do with the pixel in the middle Server Time
29 Apr 2024 02:03:55 EDT (-0400)
  Re: What to do with the pixel in the middle  
From: ingo
Date: 3 Feb 2019 04:13:27
Message: <XnsA9EB6802D2337seed7@news.povray.org>
in news:web.5c55f204738ba468c143b2b0@news.povray.org Tor Olav
Kristensen wrote: 

> Note that vDirection_1, vRight_1 and vUp_1 are calculated in your
> udcLookAtTransform macro, but not used for anything. 

During development I use your whole code and ignore parts of it. Once a 
camera settles down the unused bits can be removed indeed.
 
> [...] Therefore you do not need to create two different
> direction function sets for them. You can create a common set based
> on the initial pLocation and pLookAt positions. 
> 

Yes, the other way around, look_at transform first and then the "split".

ingo


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