in
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vray.org [GDS|Entropy] wrote:
> The blender UI, rumor had it long ago, was intentionally (or
> retro-intentionally) obfuscated in order to fund the app by selling
> manuals and such.
't was an inhouse tool before released to the public and at that time it
already had this "informal" GUI.
I liked sPatch but it needed way to many mouse clicks, I still use Silo
every now and then and loved 3D Studio R4. There also used to be an
excellent blob moddeler with blob-splines and stuff and Leveller for
terrains.
Ingo
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