in news:44912e74$1@news.povray.org POVMAN wrote:
> I havn't tried ...
>
> You can create object pattern media using pigment_map and you can
> evaluate a pigment in a function, can you use object pattern to
> create an isosurface?
As Mike explained, the direct way is far from optimal.
An alternative method, turn your object into a set of 16 bit gray-scale
TIFF slices. Then use a tool like ImageJ http://rsb.info.nih.gov/ij/ to
blurr the stack. Convert the whole stack into a df3-file and render.
Sadly ImageJ does not read/write df3-files and I don't understand the Java
to make the right plugin for that ... ImageJ is a vwery usefull tool for
manipulating 3D-datasets.
Ingo
Post a reply to this message
|