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in news:web.4489971a98b40c8240d56c170@news.povray.org gregjohn wrote:
> I guess I'm thinking about the ability to *change* the closed-loop
> spline for the section as you go along the path.
Have a look at Striscia, it's old but may still suit your needs.
http://news.povray.org/Xns94D4AF6BE46A0seed7@news.povray.org
It would be nice if somebody rewrote it for use with the inbuilt
splines...
> I am thinking of making a head +neck + torso. Imagine a slice at
> the nose, at the chin, at the neck, at the pecs, at the belt. You
> could define a closed loop macro of five points (or ten) at each
> slice. Then, if one merely animates the spline which forms the
> spine, you've got a completely animatable character created purely in
> povray. This is my dream.
Maybe my MSM.inc will do to some extent what you need, it builds a
surface from several splines. http://members.home.nl/seedseven/#msm
Ingo
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