abx### [at] abx art pl news:gbl311hje9p6emti3g870jeesagim6k9qk@4ax.com
> Well, this is behind POV-Ray standard which distributes shaders in one
> unified and portable form of source of functions and translates it to
> bytecode or machinecode at runtime. And we don't have to buy any SDK
> to write own shader. Is this that opensource advantage you refered
> earlier?
>
LightWorks is not OpenSource.
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http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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