POV-Ray : Newsgroups : povray.general : Calling external Math functions from .dll or .so : Re: Calling external Math functions from .dll or .so Server Time
2 Aug 2024 14:20:22 EDT (-0400)
  Re: Calling external Math functions from .dll or .so  
From: Rafal 'Raf256' Maj
Date: 14 Feb 2005 18:13:07
Message: <Xns95FE222715F0raf256com@203.29.75.35>
tho### [at] trfde news:420e0903$1@news.povray.org

> Because all POV-Ray developers have to spend countless hours to
> explain to some people over and over again rhat plug-ins are
> pointless. 

Yes, only stupid / small companies/programs use them, like OpenGL shaders 
(highlevel C-like syntax or lowlevel assembly), NVidia, 3dSMax plugins, 
bryce plugins, LightWorks shaders, even DirectShow Filters.

Indeed, lets stop adding any interesting new rewolutionary futures, since 
Pov-RAY already left all other renderers far-behind.

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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