POV-Ray : Newsgroups : povray.general : height_field smooth : height_field smooth Server Time
2 Aug 2024 08:13:48 EDT (-0400)
  height_field smooth  
From: Rafal 'Raf256' Maj
Date: 11 Dec 2004 00:09:53
Message: <Xns95BC3EEAD2C01raf256com@203.29.75.35>
I have problem with sommthi height fields - they have random black 
spots/parts. Problem is connected with smooth (without it it works ok), 
with light/shading (because using diffuse 0 ambient 1 helps).

Example:

#if (1)
  height_field {
    png "../media/bmp/hf/gory2.png"
    smooth
    translate <-.5, -40/256 ,-.5>
    scale <70000,10000,70000>
    texture { texLand1Far3 }
  }
#end  
      
#if (1)      
  height_field {  
    tga "../media/bmp/hf/gory3b.tga"
    smooth
    translate <-.5, -40/256 ,-.5>
    scale <70000*5,1,70000*5>    
    texture { texLand1Far4 }
    scale <1,80000,1>
  }
#end

I think that such problem was disscused here before, wasn't the path 
applyed to MegaPov 1.1 nor PovRay 3.6.1 (tested in both, on Win32)?





-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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