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Hi,
is there a macro to place points realy uniformly (in almost distances from
each point to it's neighbours)?
VRand_On_Sphere() places each point correclty, but it doesnt care about
other points, so when used in loop - the resulting _group_ of points isnt
so uniformly placed.
This problem is simmilar to finding good points/vectors to be used in
radiosity directions AFAIK (but it's about full sphere, not half of it).
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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