mra### [at] hotmail com news:4194d3ad@news.povray.org
> It appears (unexpectedly) that the reflected scene in the sphere has a
> greater DOF than does the actual scene behind the sphere. Is this
> similar to some physical phenomenon? (I don't have a reflective sphere
> to see for myself) or is it just an artefact of the focal blur algorithm?
I think that this is very correnct (and can not be achived using faked-
postprocessed-DOF-blur).
The distance camera-->mirror----->object is probably longer then
camera-->objects directly, there fore object is further away in optical
sense, and should be more blurred.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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