Is there a way to have texture with texture_map as a layer over another
texture?
Like:
sphere {
1 10
texture { pigment { rgb .8 } finish { reflection .4 } }
texture {
slope y
texture_map { [0 texStain1] [1 texStain1] }
}
}
gives:
File Context (5 lines):
texture_map { [0 texStain1] [1 texStain1] }
}
}
Parse Error: Cannot layer a patterned texture over another.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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