POV-Ray : Newsgroups : povray.general : Antialiasing before or after clipping... : Re: Antialiasing before or after clipping... Server Time
3 Aug 2024 04:20:31 EDT (-0400)
  Re: Antialiasing before or after clipping...  
From: Rafal 'Raf256' Maj
Date: 28 Aug 2004 17:24:23
Message: <Xns9553EE714C583raf256com@203.29.75.35>
run### [at] runevisioncom news:412f1e37$1@news.povray.org

> The disadvantage is that all objects or textures with very bright (or
> brightly lit) colors will now have jagged edges even though AA is
> turned on. 

Imho this *is* the correct behaviour in most cases - if only *10 times 
brighter object occupies 1/10 (or more) of pixel - enitre pixel should be 
white. It should be gray only if object occupies less then 0.1 of pixel 
area IMHO.

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.