|
|
sev### [at] NOT_THISsibafi news:410d5b8d$1@news.povray.org
> Nope, I just made a small (windowless) room with a single sphere and
> camera moving and saw no flickering at 320x240@30fps resolution so it
> must be something else.
Oh, and important detail (next to watching uncompressed and not post-
processed animation) - flickering is visible in shadows / area's not
lighted directly by light source, but only by light diffused from other
objects (because in that places radiosity calculations are much harder).
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
Post a reply to this message
|
|