|
|
in news:web.40a4d2a9e5ef0b65235bb770@news.povray.org Funker wrote:
> sorry I'm new here.
Hi Funker,
Welcome, and don't apologise for being new, or for being here.
> The newest Version have now a PovRay-Exporter, but I don't know if
> it's work correct. Please check it, is free
Just had a _very_ quick look at your tool, it looks interesting, but it
realy needs a helpfile or at least a sample workflow (I may have missed
it though). I've been clicking here and there, moving sliders etc,
without an idea of what would happen. Nothing showed up. After a click
and drag in the black area something appeared. Ah, a mountain kind of
thing. Now export it to POV-ray.
The export generates a mesh. If you realy want to use a mesh, have a
look at the mesh2 object. The resulting files will be smaller.
Another option would be to export the terrain as a 16-bit gayscale
image. POV-Ray can use these for building heigh quality heightfields.
Ingo
Post a reply to this message
|
|