POV-Ray : Newsgroups : povray.general : speed up isosurface : Re: speed up isosurface Server Time
3 Aug 2024 04:19:48 EDT (-0400)
  Re: speed up isosurface  
From: ingo
Date: 4 May 2004 12:06:56
Message: <Xns94DFB846421BCseed7@news.povray.org>
in news:Xns94DFB0D32188Araf256com@203.29.75.35 Rafal 'Raf256' Maj wrote:

> are there working tools to speedup isosurface render time (at cost of 
> parsing time) by tringulize them?
> 

Yes. There was a macro posted to the newsgroups that does it. Als there 
are several programms that do it. For example VTK: 
http://public.kitware.com/VTK/

Another idea, that has come up here in the past, for speeding up 
isosurfaces is to triangulate it first to a certain extend and then use 
the mesh as the container object in the isosurface object.

Ingo


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