in news:Xns94DFB0D32188Araf256com@203.29.75.35 Rafal 'Raf256' Maj wrote:
> are there working tools to speedup isosurface render time (at cost of
> parsing time) by tringulize them?
>
Yes. There was a macro posted to the newsgroups that does it. Als there
are several programms that do it. For example VTK:
http://public.kitware.com/VTK/
Another idea, that has come up here in the past, for speeding up
isosurfaces is to triangulate it first to a certain extend and then use
the mesh as the container object in the isosurface object.
Ingo
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