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not### [at] availablenet news:4083e069@news.povray.org
> isosurface {
> function { f_sphere(x, y, z, 1.6)-fn_Pigm(x/2, y/2,
> z/2).gray*0.5 } pigment { color <255,225,32>/255}
You probably should
1) define bigger cointainer box i.e. cointained_by { sphere { 0 3 } }
2) maybe increase max_gradient
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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