POV-Ray : Newsgroups : povray.general : Speed Up sky_sphere : Speed Up sky_sphere Server Time
3 Aug 2024 12:20:26 EDT (-0400)
  Speed Up sky_sphere  
From: Rafal 'Raf256' Maj
Date: 1 Mar 2004 23:34:54
Message: <Xns94A038B367710raf256com@203.29.75.35>
How user can speed up complicated sky_sphere?

I was thinking of rendering scene with only sky_skyspere (and/or other 
elements so far that they can be considered as background) and then using 
sky_sphere with image_map.

What camera type ue when pre-computing, and what mapping use when fast 
rendering later?

Btw is it possible to create own .hdr from POV simmilar method as above 
(without using external programs)?

How about adding HDR support into Pov 3.6 - it's so usable option, any 
chances for that?


-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.