POV-Ray : Newsgroups : povray.binaries.images : Shorten Code Tips : Re: Shorten Code Tips Server Time
3 Aug 2024 12:21:39 EDT (-0400)
  Re: Shorten Code Tips  
From: Rafal 'Raf256' Maj
Date: 29 Feb 2004 18:27:09
Message: <Xns949F48A2E6E9raf256com@203.29.75.35>
tim.nikias (@) nolights.de news:404227f9@news.povray.org


(ups I posted to quite wrong n-g so now FUT: to .general)

>> anyone maybe have idea how to shorten
>>   L(y)L(y)L(z)L(z)L(x)L(x)
> Nope, not unless I know the macros and have an idea how they might
> simply do double output.

it's impossible to shorten L() macro itself probably

code is in .b.i

 
>> and
>>   union{... rotate R*90translate T scale.5}
> Maybe the objects in the union could be scaled by .5 directly (e.g.

same as above. I was thinking, wasn't it be shorten to use matrix syntax?



-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics



-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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