as I written in .off-topic, I've got a job 3d company as programer :)
Curently I write shaders (in C) and i foind it greeate, how much of
experiency from PovRay is usefull there :) And I always thought of Pov as
an not-profitable hobby :)
(litle screenshot in attachment, I can't show entire manual / shaders due
to licence restrictions. Image is readable to all news clients I hope?)
--
http://www.raf256.com/3d/lightworks/
http://www.raf256.com/3d/pov/
(under construction)
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