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nomail@nomail news:web.3fd77b50c921a919420d35110@news.povray.org
> I disagree. The refracted colors looked much more realistic in the first
> image. In this one they are to grainy.
Probably so high photons settings would gibe better results *if* used with
non-point light source (small area light)
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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