|
|
I also try to create some wax-like materials.
This is the first approach witch creates quite "light" wax i.e. with much
water in it, or partially melted).
To do:
- to transparent near thin corners, I'll probably change pigment{rgbf 1} to
something less clear
- no radiosity, GI calculations doesn't affect media (only there are
effected *by* media), but I have few ideas how to fix this.
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
Post a reply to this message
|
|