POV-Ray : Newsgroups : povray.unofficial.patches : Retaining persistent variables in MegaPov 1.0 : Re: Retaining persistent variables in MegaPov 1.0 Server Time
28 Jun 2024 15:37:26 EDT (-0400)
  Re: Retaining persistent variables in MegaPov 1.0  
From: ingo
Date: 8 Oct 2003 14:19:21
Message: <Xns940ECEBB9AD8Bseed7@netplex.aussie.org>
in news:jtv### [at] tritonschunteretctu-bsde Christoph Hormann 
wrote:

> I would also prefer a different syntax for such a patch

Just an idea, how about something inspired by Pythons pickle and shelve:
http://www.python.org/doc/current/lib/module-pickle.html
http://www.python.org/doc/current/lib/module-shelve.html

You could make not just variables persistent but whole objects or scene 
sections.

Ingo


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