Remco de Korte <rem### [at] onwijscom> wrote in
news:3F7CBD45.2D19A830@onwijs.com:
> A mesh would be fairly easy to set up. Something like this:
> [...]
Wow, cool! that looks very nice! Thanks! I should be able to use
smooth_triangle{} using your technique for the perpendicular normal (or
perhaps pointing the normal to the center will ensure that the loop would
keep a rolling ball on track?)
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