POV-Ray : Newsgroups : povray.general : [ot] rener help, any one? : [ot] rener help, any one? Server Time
4 Aug 2024 00:25:58 EDT (-0400)
  [ot] rener help, any one?  
From: Rafal 'Raf256' Maj
Date: 2 Sep 2003 11:47:37
Message: <Xns93EAB5015F184raf256com@204.213.191.226>
Hi,
maybe somone would be so kind to help me render for tomorrow (12 hours left   
from now) part of an animation?

The scene files have
  a)  1 MB source
  b) 10 MB textures
  c) 10 MB .df3 textures (60 MB after decompression)
it contains of 192 frames

If someone could run render of some frames in time beetween 19:00 - 2:00 of 
my timezone (GTM -2, GTM 17:00 - 0:00) and send results back to me, then 
please email me at  pov {@} raf256.com

I have a spare 2.4GHz/512MB  computer, and I'll run on it min. 8 h render 
for You, for every single frame that You will render today for me :)
I must give this animation rendered tommorow for my customer and therefore 
the rush.

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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