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Just showing to someone how to make gold. This what I achivede in this
version is more like some bright yellow metal, but I like the scene in
general (nice warm coloros imho) so I'm posting it.
It took 6 h to render, using 1 M photons, and 100 samples radiosity (with
is NOT enought as we can nitice some radiosity errors undre "Raf256.com"
and under ring - in shadow).
What do You think? Any opinions are realy welcome :)
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#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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