POV-Ray : Newsgroups : povray.binaries.images : The Cubic Space Division experiences an earthquake - 1 attachment : Re: The Cubic Space Division experiences an earthquake - 1 attachment Server Time
15 Nov 2024 16:15:40 EST (-0500)
  Re: The Cubic Space Division experiences an earthquake - 1 attachment  
From: Tor Olav Kristensen
Date: 5 Jun 2003 10:26:43
Message: <Xns9391A86D0DD7Etorolavkhotmailcom@204.213.191.226>
"JC (Exether)" <no### [at] spamfr> wrote in news:3ED### [at] spamfr:

> Real cool ! I should definitly think more about iso surfaces ...

Thank you.

Both the POV-Ray manual and Mike Williams' isosurface tutorial page:
http://www.econym.demon.co.uk/isotut
has much useful information about isosurfaces.


> For the texture you could try some sort of old unreflecting rusty metal.

Good idea. I'm not good with textures, so I'll think a while about
how to do that.


> Radiosity could also help have more visibility in the dark places.
> 
> How long does this image take to render ?


It took about 6 hours to render on my 2GHz Athlon PC. - So it will be
a very painful process to experiment with radiosity in this scene.


Tor Olav


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