"anne" <ann### [at] wjhharvardedu> wrote in
news:web.3ea6f6ca2424fca482dec0910@news.povray.org:
> Well, it is pov-ray 3.5 for mac os, and the import and export I see are
> options under the templates menu along with "pov-ray 3.1 templates" and
> "pov-ray 3.5 templates".
I see.
> Maybe it has nothing to do with importing an openGL .obj object.
No, I don't think this has anything to
do with importing objects into a scene.
> how do I get it into pov-ray 3.5?
Is the openGL file you got a text file ?
(E.g. a C or Java source code file)
Tor Olav
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