in news:3e9f3175@news.povray.org Andreas Kreisig wrote:
> In fact you really need a lot of time. But most images made with SDL
> are somewhat geometrical.
Have a look at the results you can achieve with TomTree or Stricia,
nothing geometrical there.
>> Please define realistic.
>
> [...] You can try to make a human head but
> that's nearly impossible with SDL. Most SDL based images I saw in the
> past are rather simplyfied (anyway they're nice but that's not what I
> want to point out).
How many hours did it take DAZ to create Vicky? Does she look realistic?
Ingo
Post a reply to this message
|