POV-Ray : Newsgroups : povray.binaries.images : Another test image : Re: Another test image Server Time
16 Nov 2024 06:15:20 EST (-0500)
  Re: Another test image  
From: Rich
Date: 2 Mar 2003 10:55:38
Message: <Xns93325AD0C98D0spammindspringcom@204.213.191.226>
Greg Edwards <edw### [at] hotmailcomremovethis> wrote in
news:5uo4aatm80da.1vz81td2bfk8o$.dlg@40tude.net: 

> You'll notice something very unsettling about the green ball...
> 
> It's the other feature of my patch (currently engeniusly titled
> GE-POV) -- no_radiosity. This feature works in the same way as
> no_shadow or no_image only it affects radiosity calculations.


  Does this also result in a decreased render time if used on Isosurfaces?  
I have a scene that uses Iso-rocks, which kill the render time if radiosity 
is used.  The rocks themselves get little to no benefit from the radiosity 
calculations, so being able to label them with no_radiosity would be ideal 
if that negated the increased render time.

Rich Allen


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