POV-Ray : Newsgroups : povray.programming : [RFC] Increasing Rendering Speed: Idea and Implementation : Re: [RFC] Increasing Rendering Speed: Idea and Implementation Server Time
15 May 2024 20:46:26 EDT (-0400)
  Re: [RFC] Increasing Rendering Speed: Idea and Implementation  
From: Tom Galvin
Date: 5 Feb 2003 14:15:10
Message: <Xns931990D12B2D9tomatimporg@204.213.191.226>
ABX <abx### [at] abxartpl> wrote in
news:clfs3vsmh2h0tr5g3qbq27lafk836kkjjc@4ax.com: 

> On 2 Feb 2003 20:39:12 -0500, Tom Galvin <tom### [at] imporg> wrote:
>> 8192x8192*24bit color is only 200 MB.
> 
> ... when POST_PROCESS_PATCH is not applied yet ;-)
> 

True.

>> A 256MB simm is less than $100 US.  
> 
> I use 3 computers for developing POV patches and one is portable 486
> with 48 MB, just to be sure that neither memory or speed is wasted ;-)
> 
> ABX

My point was that times have changed.  I started using POV on a brand new 
IBM 486 DX-2 66Mhz machine with 4MB of RAM.  Rendering anything at 
8192x8192 would have been a feat.

I don't currently use mosaic since it does take longer.  If there was an 
"option" to sacrifice memory for speed when using Mosaic then I would use 
it all the time.  Leave the default setting to favor memory.  If it is 
really a simple matter to provide Mosaic without a speed penalty then it is 
at least worth considering as an option.


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