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"Slime" <slm### [at] slimeland com> wrote in news:3e1628dc@news.povray.org
> POV-Ray doesn't have an additive alpha feature. All it has for alpha
> is transparency and filtering. Additive effects can, however, be
> created with emission media.
> Nonetheless, I think an additive-alpha feature would be a good thing
> for a patch...
I agree, and it's very easy to implement imho.
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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