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Hello,
i'm trying to make Lorenz Fractal, and I have an error/warning
"Reallocating finte to ...." and a moment after that Pov crashes (WinXP).
I ques that my algorithm is going out-of-range and Pov is trying to hmm
increase maximum_distance or something ?
Btw. what was this algorithm? I used id a long time ago, but now I have
problems recreating it, what is wrong with this code :
#local X=1; #local Y=1; #local Z=1;
#local ParA=-1.3; #local ParB=2.3; #local ParC=1.4;
#local ParDt = 0.54;
#local T=0; #while (T<2000)
#local NX = X + (-ParA*X*ParDt) + (ParA*Y*ParDt);
#local NY = Y + ( ParB*X*ParDt) - ( Y*ParDt) - (Z*X*ParDt);
#local NZ = Z + (-ParC*Z*ParDt) + (X*Y*ParDt);
#if (T>0)
sphere { <X,Y,Z>*5 .3 }
#end
#local X=NX; #local Y=NY; #local Z=NZ;
#local T=T+1; #end
(ParA=-1.3 reproduces this error)
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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