POV-Ray : Newsgroups : povray.general : material_map : material_map Server Time
5 Aug 2024 02:24:27 EDT (-0400)
  material_map  
From: Rafal 'Raf256' Maj
Date: 30 Dec 2002 06:09:35
Message: <Xns92F47B6B6CB33raf256com@204.213.191.226>
Can I scale only image that is used in material_map leaving all used 
textures unchanged ? 
I.e. I have 

box { ... 
  texture {
    material_map { png "..."
      texture { A }
      texture { B }
    }
  } 
}

textures A & B are i.e. bozo. And now I want to streach image to cover 
entire box but WITHOUT changing scale of texture A and B I have to do :

  texture { #local S=<2,3,1>;
    material_map { png "..."
      texture { A scale 1/S }
      texture { B scale 1/S }
    }
    scale S
  } 

and if I want to use other transforms - it gets more complicated and little 
uncomfortable IMHO


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.