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Is there any way to choose textures for some random objects defined in a
macro?
I would like the objects to have in random any one from a list of declared
textures, not really random textures. I can change all other
characteristics (shape,location, color, scale etc) that depend on numbers
only.
I have tried select, but it only works with numbers.
I am making an asteroid scene with isosurfaces. I want to introduce some
variance in the asteroid textures.
Macros is not my strong point, so any help would be appreciated.
Helen
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