POV-Ray : Newsgroups : povray.general : Advice on creating better textures : Re: Advice on creating better textures Server Time
5 Aug 2024 04:22:17 EDT (-0400)
  Re: Advice on creating better textures  
From: ingo
Date: 22 Nov 2002 16:41:40
Message: <Xns92CEE7BE9ED47seed7@povray.org>
in news:web.3dde6891452754514cc4564a0@news.povray.org princeofgonville
wrote: 

> I'm going to need some form of layered texture. But where does one
> start? How do you choose the right colours?
> 

A general approach, used a lot in printing:

Determine the general color of your texture, use that, without any 
pattern, as the first layer in your layered texture. 

Next layer contains the biggest parts of a pattern, the general 
structure. It will be partly transparent, the color of it will have the 
opposite "warmth/coolness" of the first layer. So if your first layer is 
a warm gray, with a "lot" of red, the second layer will have more blue 
in it.

This way you stack layer after layer, warm cool warm cool etc. Every 
layer adds finer detail to the texture.

Since all layers but the first are more or less transparent, you can 
control the general color impression by only changing the color of the 
first layer.

Ingo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.