POV-Ray : Newsgroups : povray.general : POV on supercomputers? : Re: POV on supercomputers? Server Time
5 Aug 2024 10:22:31 EDT (-0400)
  Re: POV on supercomputers?  
From: Rafal 'Raf256' Maj
Date: 6 Oct 2002 05:52:07
Message: <Xns929F787BE859Eraf256com@204.213.191.226>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in 
news:3d9effab$1@news.povray.org

> Has anybody ever tried compiling POV to run on, say, a Cray or
> other really high-end supercomputer?  If so, how complex of a
> scene could be rendered in a space of 24 hours, or a week, or
> similar times used for complex scenes on PCs?

btw - my dream (impossible now, hmm well maybe Bill G can affort it;) - to 
have cluster of i.e 1024 x 100 Pentiums 2 GHz 2 GB ram connected with very 
fast ethernet, so each will rander just ~7 pixels per frame. Then it would 
be possible to play Quake 3 with real soft shadows, real glass, radiosity, 
media :))) maybe even a focal blur - in real time :)

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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