POV-Ray : Newsgroups : povray.general : macro - without () : Re: macro - without () Server Time
5 Aug 2024 10:21:35 EDT (-0400)
  Re: macro - without ()  
From: Rafal 'Raf256' Maj
Date: 2 Oct 2002 05:10:49
Message: <Xns929B717FF7B24raf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in 
news:Xns### [at] 204213191226

> Would it be a big problem to allow syntax  :
[...]

and another request, in connection with previous post - keyword ignore
that can be added to any object. It will 'kill' the object.

Why ? 
Simple - it's very usefull while i.e. 'debugging' scene - if I have object 
long at 100 lines like :
difference { ... union { ... } merge { ... union { ... } 
  ...
  ignore
} 
addning / removing "ignore" is much faster then commenting all 100 lines or 
putting them into  #if (0) ... #end


Why connection with no "()" macros ? because creating ignore keyword can be 
done in POV already :
  #macro ignore() translate 1e50 #end
  (this will work for most objects)
But it must be used as :
  object { ... ignore() }   instead of :
  object { ... ignore }
(without no-()-macros syntax)


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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