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Christoph Hormann <chr### [at] gmxde> wrote in
news:3D80EC7C.FC38D53D@gmx.de
>
>
>> And Yes, I do use always_sample 0 :
>> in save version :
>> save_file "rad2"
>> // load_file "rad2"
>> // always_sample 0
>> and next I'm re-rendering it with :
>> // save_file "rad2"
>> load_file "rad2"
>> always_sample 0
> You should have a look at the documentation of 'always_sample'. using
> 'always_sample off' disables gathering new samples during final trace.
> It's fairly obvious the result looks different.
I read it, so I quess I missinterpretate this part.
I want for clock==0 - gather samples, gather in final phase, and save all
samples
else :
laod data, do not gather enything, just use loaded data
or loaded data isn't enought to skip entire gathering - it is only some
kind of optimization for speed-up gathering ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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