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Hello,
I toiced in menay scenes that using radiosity often leads o crash of
PovRAY. Am I the only one here with some problems ?
For every scene using radiosity - it either render succesfully, or crash
just after end of rendering (probalby deallocation).
Crash means :
- MsgBox iforming about problems, and suggesting to restart PovRAY
- after closing box sometimes pov is working fine, sometimes it starts to
print messages in [probably] endless loop :
objects.cpp line 887
NULL object removed
and almost always print (instead Win98 report - PovRAY has performed
illegal operaiton ...) :
Returned from renderer due to access violation exception
I tested about 5 radiosity scenes (including 1 from include menu) and all
have problems. About 1 of 10..20 renders crashes.
I have Athlon 1,7 256 RAM Win98 SE
Maybe I can run this radiosity scene in some debug mode ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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