POV-Ray : Newsgroups : povray.general : Radiosity crash : Re: Radiosity crash Server Time
5 Aug 2024 16:13:50 EDT (-0400)
  Re: Radiosity crash  
From: Rafal 'Raf256' Maj
Date: 29 Aug 2002 16:57:09
Message: <Xns9279E8D35FFFAraf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226 

> Hi,
> scene :
> http://www.raf256.com/pov/rad_crash_1.pov
> crashes my Pov 3.5 Win32 sometimes.
> Probably this is connected with radiosity settings, mostly with very
> low count value (2)

nope... my scene crashes POV often - every time just after end of rendering 
- probably while dealocating memory. 
Scene uses almost only blob and radiosity - probalby second future causing 
the problem.

I did some tests now,
160x120 - 0 crashes in 5 renders
512x384 - 2 crashes in 3 renders (AFIAR expecialy with mosiac preview, yes 
I know that mosaic shouldnt be used iwth radio)

Can someone please tell did this scene crashes on his computer ?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.