POV-Ray : Newsgroups : povray.general : max_trace_level : Re: max_trace_level Server Time
5 Aug 2024 16:09:07 EDT (-0400)
  Re: max_trace_level  
From: Rafal 'Raf256' Maj
Date: 19 Aug 2002 06:20:42
Message: <Xns926F7CF153641raf256com@204.213.191.226>
"Thies Heidecke" <h3i### [at] gmxnet> wrote in news:3d60b643@news.povray.org

> just for comparison:
> many commercial 3D-Apps limit their Raytracing Recursionlevel to
> something between 10 and 20, at most perhaps 100, so the current limit
> of 256 is already exceptional compared with other Applications.

I always was shure that POV is the best :)

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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