|
|
"James Taylor" <jim### [at] blueyondercouk> wrote in
news:3d4dad8c@news.povray.org
> hi all,
>
> I'm sure this must have been raised many times before, but how would I
> wrap a text string around a cylinder. To clarify - the front of the
> letters should be aligned normal to the cylinders curvature - like the
> letters on a beer bottle label.
probably best result will give isosurface - using inside() function and
twist/rotate along Y axis.
object pattern/pigment will give totaly flat text, while ISO will give
grooved text
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
Post a reply to this message
|
|