POV-Ray : Newsgroups : povray.general : +UA bug ? : Re: +UA bug ? Server Time
5 Aug 2024 20:16:22 EDT (-0400)
  Re: +UA bug ?  
From: Rafal 'Raf256' Maj
Date: 26 Jul 2002 16:59:01
Message: <Xns9257E9345C830raf256com@204.213.191.226>
"Slime" <slm### [at] slimelandcom> wrote in news:3d419e83@news.povray.org

nope - I cannot now reproduce this problem :/ next time I will make copy of 
"bug producing" scenes

1. but i'm shure that ther IS something wrong with dispersion.
Suddenly pov started co render pure black sphere instead of glass, after 
just closing Pov, and instantly opening it back again - everything was o.k.
Scene - one plane collent on, one sphere :
rgbf .9, dispersion (about 1.1-1.3), ior (about 1.3) 
all was rendered on mosaic-preview

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.