POV-Ray : Newsgroups : povray.general : Overlaping objects with different ior values : Re: Overlaping objects with different ior values Server Time
5 Aug 2024 22:15:19 EDT (-0400)
  Re: Overlaping objects with different ior values  
From: Rafal 'Raf256' Maj
Date: 21 Jul 2002 13:04:37
Message: <Xns9252C17CE93CEraf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226 

[...]

in other words - any objects in POV intersect, but intersection of objects 
_surfaces_ can lead to errors it some cases (if objects, or it's parts are 
too similar to each other)

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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