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in news:Xns### [at] 204213191226 Rafal 'Raf256' Maj
wrote:
>>> shound't this have rgb <255,255,255> in rendered image ?
>> depends on the angle the light_source makes with the box.
>
> with brilliance 0 alsow ?
>
Sorry, my reply was inaccurate.
With ambient 1 the object should always be bright white, even if there
is no light_source and independent of the brilliance (and
assumed_gamma). And it is. Dit you check the pixel value with a color
picker or with a hex-viewer. I did the latter and the result is FF.
Regarding 'brilliance 0', noting is mentioned in the docs. Maybe someone
could have a peek at the source and tell us what it does.
Ingo
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