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Box with texture
texture {
pigment { color rgb 1 }
finish { diffuse 1 brilliance 0 }
}
is lighten with light_source color rgb 1
with assumed_gamma 2.0 (and simmilar 1.0)
shound't this have rgb <255,255,255> in rendered image ? (image is simple -
no fog, no radiosity etc) it has something about (220,220,220) or even
darker
is this o.k. to use objects with pigment color rgb 1.5 ?
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