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Florian Brucker scribis news:3d16f599@news.povray.org:
> one should see
> the bright windows of the houses. i now wonder how i should create this
> brightness. putting a light behind each window seems far too much to
> me, so i thought about giving the windows a certain amount of ambience
> light.
If you want any shadows cast from those lights in the windows,I would think
that you would need to have a light_source inside each window. But if all
you want to show is that the "light is on" in the house, ambient might be
enough.
--
Gis poste, Arto.
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