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in news:3d14cfd1@news.povray.org Bernd Michler wrote:
> I rendert this, but is not blue with white. Its black with white (
> checker White, Blue ), is it a bug in version 3.5 RC6 or is it my
> problem?
>
With pigment_pattern you are creating a "new" pattern. The resulting
pattern is always grayscale, so to get color in you'll have to add it to
the pigment in form of a color_map.
sphere {
<0,0,0>,1
texture {
pigment {
pigment_pattern {
checker rgb 1, rgb <1,0,0>
scale 0.2
}
/*color_map {
[0, rgb <1,0,0>]
[1, rgb <0,0,1>]
}*/
}
}
}
Ingo
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