POV-Ray : Newsgroups : povray.beta-test : Longstanding arealight problem? : Longstanding arealight problem? Server Time
2 Nov 2024 05:20:01 EDT (-0400)
  Longstanding arealight problem?  
From: Coridon Henshaw
Date: 16 Jan 2002 18:07:08
Message: <Xns9198B851394EACQ@204.213.191.226>
Earlier today, while I was going through the list of unconfirmed bugs, I 
came across what appears to be a longstanding bug in the arealight 
implementation.  Render the following scene in either v3.5 or v3.1 and note 
that the shadow on the right hand side of the sphere appears to be roughly 
cut off rather than smooth.

plane {y,0 pigment {rgb 0.5}}

sphere {y,1 pigment {rgb 0.75}}

camera {location <0,4,-8> look_at <0,0,0> rotate y*45}

light_source {y*10 rgb 1 area_light <5,0,5> <-5,0,-5> 16,16 adaptive 1 
jitter rotate z*45}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.